Blitz comes with built-in support for environment variables, which allows you to do the following:
Blitz has built-in support for loading environment variables from
.env.local into process.env.
An example .env.local:
DB_HOST=localhost
DB_USER=myuser
DB_PASS=mypasswordThis loads process.env.DB_HOST, process.env.DB_USER, and
process.env.DB_PASS into the Node.js environment automatically allowing
you to use them on the server.
Note: Blitz will automatically expand variables inside of your
.env*files. This allows you to reference other secrets, like so:# .env HOSTNAME=localhost PORT=8080 HOST=http://$HOSTNAME:$PORTIf you are trying to use a variable with a
$in the actual value, it needs to be escaped like so:\$.For example:
# .env A=abc WRONG=pre$A # becomes "preabc" CORRECT=pre\$A # becomes "pre$A"
By default all environment variables loaded through .env* files are only
available in the Node.js environment, meaning they won't be exposed to the
browser.
There are two ways you can expose a variable to the browser.
NEXT_PUBLIC_ PrefixPrefix the variable with NEXT_PUBLIC_. For example:
NEXT_PUBLIC_ANALYTICS_ID=abcdefghijkThe value will be inlined into JavaScript sent to the browser because of
the NEXT_PUBLIC_ prefix.
// pages/index.js
import setupAnalyticsService from "../lib/my-analytics-service"
// NEXT_PUBLIC_ANALYTICS_ID can be used here as it's prefixed by NEXT_PUBLIC_
setupAnalyticsService(process.env.NEXT_PUBLIC_ANALYTICS_ID)
function HomePage() {
return <h1>Hello World</h1>
}
export default HomePageenv in blitz.config.jsAny keys defined in env in your Blitz config will be inlined into
JavaScript sent to the browser.
// blitz.config.js
module.exports = {
// Env vars defined here will be PUBLIC and included in the client JS bundle
env: {
STRIPE_KEY: process.env.STRIPE_KEY,
SENTRY_DSN: process.env.SENTRY_DSN,
},
}In general only one .env.local file is needed. However, sometimes you
might want to add some defaults for the development or production
environment.
Blitz allows you to set defaults in .env (all environments),
.env.development (development environment), .env.production
(production environment), and .env.test (test environment). These files
with defaults should be checked into git.
Appending .local will override the defaults. Examples: .env.local,
.env.test.local. These files should not be checked into git.